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Portal reloaded chamber 12 hint
Portal reloaded chamber 12 hint









portal reloaded chamber 12 hint

The game, just like its prequels, are alternate reality games that have new patches added. The game is a sequel to 2011's Portal 's Portal and was announced by Portal's writers in an interview of Portal 2's success.

  • You Are Number 6: You play as Test Subject 4509.Portal 3 is a first-person puzzle-platform video game developed and published by Valve Corporation.
  • The Voice: The AI that talks to you throughout the game is never seen.
  • We never see them, hear them or even get their name, though it is implied to be Chell, and said destruction being the events of Portal.
  • Unknown Character: If the AI is to be believed, a rogue test subject is behind the decay of Aperture 20 years from now.
  • Temporal Paradox: Apparently, bringing a cube from the present to the future violates the law of causality and creates a paradox, so when you try it, the cube simply disintegrates.
  • If you don't cross the portal immediately, he insists you do it because otherwise you'll die from thirst before 20 years pass.
  • The Slow Path: The AI notes in the first chamber that you can wait 20 years until the door opens, or you can travel into the future instantly through the green portal.
  • Of course, you can refuse the mission and escape the facility.
  • Set Right What Once Went Wrong: According to the AI, Aperture Science falls in disrepair in the future due to a certain rogue test subject.
  • Exploited in some of the puzzles to remotely manipulate mechanisms.
  • Ret-Gone: Cubes from the future disappear instantly if their present version is moved.
  • Resurrective Immortality: The player character can't die because Aperture Science uses their Teleportation technology to respawn them if they do.
  • The future is dirty and worn out due to decay. There's a difference of 20 years between both sides.
  • Portal to the Past: The central mechanic of this mod, the ability to shoot time portals.
  • This can be a bit annoying, especially if you try to make a tower using a present and future cube.
  • No Ontological Inertia: If you change the present in any way, even so far as to just tap a storage cube once, everything in the future is instantly corrected to where it should be.
  • No Name Given: We never find out the name of the AI, just that it's male.
  • Future cubes can touch present cubes, but as soon as the present one moves an inch, the future one will disintegrate. Can be toggled on and off with the press of a button.
  • Hologram: Used to show the location of portals and cubes in the future or past, when in the other.
  • Come the finale, if you disobey him, he wants to kill you to force you into complying with his plan.

    portal reloaded chamber 12 hint

    Foreshadowing: At the end of Test 12, the AI once mentions that they can't make infinite clones due to the "(stupid?) rules of quantum mechanics", and the only way to create a new you is if you die first.Emergency Temporal Shift: The player character uses the time portal to escape the crushers near the end.In addition, actions in the present affect the future but not the other way around. Some devices like light bridges and fizzlers will only work in the present, while structures such as stairs, glass panes or portalable walls may be destroyed in the future. Dual-World Gameplay: Puzzles revolve around traveling between present and future.The AI acknowledges your creativity and provides a time portal to get you back on rails. Developers' Foresight: Puzzles are designed to be solvable in only one timeline, but clever or skillful players can manage to exit the puzzle chambers in the "wrong" timeline.The final urging is noting that it's the only non-lethal option, since the other option is dying of thirst. Continue Your Mission, Dammit!: At the beginning, the AI urges the player to travel through the time portal if they don't do it immediately.If you move a box or place a portal in the present, this will be reflected in the future. The player can place a portal allowing them to move between the present version of a test chamber and its counterpart 20 years into the future at will.

    PORTAL RELOADED CHAMBER 12 HINT MOD

    Causality Mechanic: This is the primary new mechanic this Game Mod adds.











    Portal reloaded chamber 12 hint